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Old Oct 05, 2007, 09:38 PM // 21:38   #221
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The DCS can work with regular updates and fine tuning. Certain things that GW.exe can easily identify are:

1) deliberate / early desertions
2) idling / leeching (no movement, idle for more that 5+ minutes)
3) frequent over-use of /report
4) triggering the profanity filter multiple times

One other suggestion:

5) Possibly limit /report usage to once per 10 minutes (to minimize report spammers)


#1 and #2 are easily identified, so GW should have no problems handing out dishonor points to these folks (lag-outs with reconnects will not merrit dishonor points though). #3 is a pretty strong indicator of someone abusing /report (there aren't that many sociopaths playing GW), and these individuals should be hit with a multi-day temp-ban just to make a point (or perma-ban if they just can't get the message). The /report command can take log snap shots, and those who use /report very frequently should be audited for possible /report abuse banning. Those found repeatedly submitting false /reports can also have the /report command disabled termporarily or permanently depending on the offender's persistence. #4 can be bypassed, but it's better than nothing. #5 is another option for minimizing /report spam abuse.

Just food for thought...

Last edited by lord_shar; Oct 06, 2007 at 04:41 AM // 04:41..
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Old Oct 06, 2007, 09:01 AM // 09:01   #222
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Well the idea was good, the implementation was not.

Give them some time to work out all the issues. After all they are there to make out GW lifes more enjoyable.

Just look back at the updates weve been given the last few years. Inscriptions, customizable henchies, special weekend and more.
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Old Oct 09, 2007, 12:06 AM // 00:06   #223
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i havn't had the feeling to even bother doing ra lately anymore...
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Old Oct 09, 2007, 12:14 AM // 00:14   #224
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RA just reminded me of CSS days when I would just log on to any server, have quick fun without repercussions, and just log out and find another one if there was a hacker on CT team or some shiz like that. PvP in this game takes too long nowadays.
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Old Oct 09, 2007, 12:57 AM // 00:57   #225
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/report lacasner for comparing CSS to GW... BURN IN THE FIRES OF BAN!
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Old Oct 09, 2007, 01:16 AM // 01:16   #226
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Dude I'm with Malice on this one. I've never seen someone report for telling them that POF is anti -melee and I'm a fort aspenwood freak. You probably left the part where you cussed him out at one point.
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Old Oct 09, 2007, 01:32 AM // 01:32   #227
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I got dishoronable because i left a RA team and there was a 55hp in! What am I suppose to do? Wait 3 hours? Hellz nah!
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Old Oct 09, 2007, 01:50 AM // 01:50   #228
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Quote:
Originally Posted by lacasner
RA just reminded me of CSS days when I would just log on to any server, have quick fun without repercussions, and just log out and find another one if there was a hacker on CT team or some shiz like that. PvP in this game takes too long nowadays.
RA is quick fun now.

Join a game, nobody leaves, fight to the death.

Old RA was join a game, 2 of your team leaves, and you die in 2 seconds.

If the previous situation is your idea of "quick fun" then you have a point.

If you were one of the two that left, then that isn't quick fun, that is being an ass.

Quote:
Originally Posted by Banane-O-Man
I got dishoronable because i left a RA team and there was a 55hp in! What am I suppose to do? Wait 3 hours? Hellz nah!
It's 8 minutes btw.
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Old Oct 09, 2007, 11:40 AM // 11:40   #229
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Originally Posted by Banane-O-Man
I got dishoronable because i left a RA team and there was a 55hp in! What am I suppose to do? Wait 3 hours? Hellz nah!
55.... The invinci monk.

If only there existed some way of killing them.... If only there were at least one skill in entire game that could counter their sheer invincibility.... If only 55s weren't able to solo entire game, start to finish, in hard mode PvE, or in top-tier PvP.

After all, remember when a team of 8 55s won the world championships, since they could not be killed? Or when they held the halls for 17 days straight? Or that TA team of 4 55s that are still playing, with 11534 consecutive wins?
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Old Oct 09, 2007, 03:43 PM // 15:43   #230
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Quote:
Originally Posted by Antheus
55.... The invinci monk.

If only there existed some way of killing them.... If only there were at least one skill in entire game that could counter their sheer invincibility.... If only 55s weren't able to solo entire game, start to finish, in hard mode PvE, or in top-tier PvP.

After all, remember when a team of 8 55s won the world championships, since they could not be killed? Or when they held the halls for 17 days straight? Or that TA team of 4 55s that are still playing, with 11534 consecutive wins?
epic! (andthegoddamntwelvecharacters)
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Old Oct 09, 2007, 04:03 PM // 16:03   #231
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Despite all the gloom and doom in this thread, I haven't had any problems with the new system yet. I can actually play something other than my monk for once in RA...
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Old Oct 09, 2007, 04:09 PM // 16:09   #232
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Quote:
Originally Posted by Antheus
55.... The invinci monk.

If only there existed some way of killing them.... If only there were at least one skill in entire game that could counter their sheer invincibility.... If only 55s weren't able to solo entire game, start to finish, in hard mode PvE, or in top-tier PvP.

After all, remember when a team of 8 55s won the world championships, since they could not be killed? Or when they held the halls for 17 days straight? Or that TA team of 4 55s that are still playing, with 11534 consecutive wins?
lol

at some point this post goes beyond sarcasm into the realms of and outstandingly funny post.

At least i hope thats the intention, becuase if any fo its true i think i would despair
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Old Oct 10, 2007, 01:19 AM // 01:19   #233
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i think the old thing about so many leavers is way hyped out. i played ra ALOT... alot... and i know that not everygame somone left in the start. sure u might get the ocasional one, where somone leaves which always ends up having everyone leave, but at least then u COULD leave if u were doomed in that sort of way.
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Old Oct 10, 2007, 01:51 AM // 01:51   #234
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Quote:
Originally Posted by MoldyRiceFrenzy
i think the old thing about so many leavers is way hyped out. i played ra ALOT... alot... and i know that not everygame somone left in the start. sure u might get the ocasional one, where somone leaves which always ends up having everyone leave, but at least then u COULD leave if u were doomed in that sort of way.
I think your "wait" is way hyped out. It takes 8 minutes for a match to end. I am aware that 8 minutes is a LOT longer than the 30-40 seconds that it took you to chain leave until you found a suitable team, but that is just something you have to deal with.

I don't understand how people can support leaving. You are wasting other peoples time for your own profit.

That would be about the same as stealing 50g from someone every minute by hitting the spacebar, and somehow trying to justify it by saying that they were noobs and were going to waste it anyway.

You probably would be upset if they changed the bug that caused this, because you lose your free gold that you was getting at other peoples expense.

I just don't understand how people can support chain leaving unless they were the chain leavers themselves.
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Old Oct 10, 2007, 04:08 AM // 04:08   #235
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Quote:
Originally Posted by Omniclasm
...
I don't understand how people can support leaving. You are wasting other peoples time for your own profit.
A leaver would argue, that the others are wasting his time.

Quote:
Originally Posted by Omniclasm
I just don't understand how people can support chain leaving unless they were the chain leavers themselves.
False dilemma.
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Old Oct 10, 2007, 04:18 AM // 04:18   #236
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Originally Posted by Kashrlyyk
A leaver would argue, that the others are wasting his time.
Good point, however, they are joining RANDOM arena. If they join RA they should not be expecting 3 Top-Ranked GvG players. They should be expecting a random selection of people. If the random selection of people is a waste of their time, they should not be going to Random Arenas.

You go to Random Arenas, you should expect random skill levels and builds.

If you do not expect, and refused to play with, lower skill leveled people, and people with poor builds, then that is your own problem and you should sort it out. Maybe the time-out that you get from dishonor points will give you time to sort your head out.

Quote:
False dilemma.
Another good point, and no rebuttal to this one.
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Old Oct 10, 2007, 04:47 AM // 04:47   #237
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as i said, i play(ed) ra alot. i dont mind playing with nubz, but i do mind when something is completely wasting my time. As I generally play monk i normally have the potential to win 10. if you get a monk a monk a heal rit and a wamo melee( o the poor nooby wamo, lets all waste our time so that he can learn how to play better =((( ) then ur screwed. Ur going to waste ur time and ur other team's time. Of course this is just a more hyped up version of what normally happens, u do find groups that are just a big scrwed up random bunch of no dmg dealers ALOT.

im not an exploiter -.- dont compare me to one.

i might as well critize each line you said:

" i don't understand how people can support leaving. you are wasting other's peoples time for your own profit"

Um no, leaving saves you time, it saves the other teams time. Lets look at it this way. one member knows the teams going to fail(some groups u just KNOW) he leaves. what happened before? chain leave. it saved ur teams time and the other teams time. Even by the slight chance ur team would have won, of course it most likely would have been a long and tiresome match. of course with the infamous 3-4 monk team, then ur just plain wasting alot of time for everyone to begin with even though u have a garentee win.

for ur little 50g idea... well, what if i were to say, i did take 50g from each person just by pressing a space bar... well i take 50g each time, then it comes to the next person's turn. they lose 50g, but then they have an opportunity to gain 5k the next time just by pressing shift. Sometimes losing is gaining. therefore, if the bug got fixed was stopped then, sure it would cripple the person with the 50g spamming, but would also cripple the person with the 5k gold spam(non-stolen) just because both go hand in hand.

"i dont understand how people can support chain leaving unless they were chain leavers themselves"

i know what u were trying to get at even though u completely said this phrase wrong. what the quote u have right now says to me is that chain leaving is bad. when your entire team chain leaves your going to 1v4 is that it? lol, thats no good. but i think ur trying to say "unless they were the "leaver" that started the chain themself. Of course i already stated some matches you know when the match is going to be fruitless on both sides, by leaving u save ur team and ur opponents alot of time. however, I rarely(raging gets the better of me sometimes) leave in the beginning of a match because my team arnt r3 champions(or decent players in general). I leave when there is no point to go into a match that is a huge waste of time.
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Old Oct 10, 2007, 05:10 AM // 05:10   #238
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Quote:
Originally Posted by MoldyRiceFrenzy
"i dont understand how people can support chain leaving unless they were chain leavers themselves"

i know what u were trying to get at even though u completely said this phrase wrong. what the quote u have right now says to me is that chain leaving is bad. when your entire team chain leaves your going to 1v4 is that it? lol, thats no good. but i think ur trying to say "unless they were the "leaver" that started the chain themself. Of course i already stated some matches you know when the match is going to be fruitless on both sides, by leaving u save ur team and ur opponents alot of time. however, I rarely(raging gets the better of me sometimes) leave in the beginning of a match because my team arnt r3 champions(or decent players in general). I leave when there is no point to go into a match that is a huge waste of time.
Yup, I meant serial leavers, or something like that. What would be the term for someone who leaves 12 games in a row to find a good team? Now that I actually think about it some, "chain" probably isn't a good word for it. I am thinking "serial" might be a better term. Just "leaver" sounds plain : /.

But yeah. Getting a team with 3 healers is a whole lot more rare than getting a team with 1-2 leavers in the old system. It does happen, and it is a shame when that does happen, but is it really that bad? I mean ok, you will have to wait a few minutes until you can start your next game. Now, waiting for 2-3 minutes probably sounds stupid, and it might even be a waste of time. However, I see having to waste 2-3 minutes very rarely, a whole lot better than wasting 1-2 minutes every other battle.

If I happen to decide to do RA, and decide that for once I would like to play something besides a monk, because after all, the game is about having fun, not grinding glad points. Then at least 50% of the games would have a leaver or two, pretty much ruining any enjoyment that could be gotten.

Now with the current system, hardly anyone will leave. Very few people leaving means that there is a much higher chance that I will get to have fun in a decent battle. Will I get glad points as fast as I would by cycling through teams because of leavers? Probably not. I will however, get to spend more time in a battle than I would leaving 2v4's 50% of the time.

Win or Lose I don't really give a damn. If it is a decent, fun fight, but my team loses, I don't really care. The game is about fun. 2v4's are not fun. When 50% of the games end up being a 2v4, then Random Arenas are not fun.

Edit: I'm tired and none of this makes sense, so sue me or something I guess.
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Old Oct 10, 2007, 12:25 PM // 12:25   #239
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Um no, leaving saves you time, it saves the other teams time. Lets look at it this way. one member knows the teams going to fail(some groups u just KNOW) he leaves. what happened before? chain leave. it saved ur teams time and the other teams time. Even by the slight chance ur team would have won, of course it most likely would have been a long and tiresome match. of course with the infamous 3-4 monk team, then ur just plain wasting alot of time for everyone to begin with even though u have a garentee win.
It's been said many times, needs to be said again.

Team Arena - you choose your own team.

Quote:
i dont mind playing with nubz
In TA, you have the ability to filter out the nubz.

Quote:
I rarely(raging gets the better of me sometimes) leave in the beginning of a match because my team arnt r3 champions(or decent players in general). I leave when there is no point to go into a match that is a huge waste of time.
Hey, in TA you can check their rank before.

Quote:
u do find groups that are just a big scrwed up random bunch of no dmg dealers ALOT.
I believe there's a way to fix that completely. Um...., right - Team Arena.
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Old Oct 10, 2007, 12:31 PM // 12:31   #240
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Quote:
Originally Posted by Antheus
55.... The invinci monk.

If only there existed some way of killing them.... If only there were at least one skill in entire game that could counter their sheer invincibility.... If only 55s weren't able to solo entire game, start to finish, in hard mode PvE, or in top-tier PvP.

After all, remember when a team of 8 55s won the world championships, since they could not be killed? Or when they held the halls for 17 days straight? Or that TA team of 4 55s that are still playing, with 11534 consecutive wins?
OMG - I am sitting in a deathly quiet office, surrounded by 50 people, and I just burst out laughing at this post! Pure brilliance :-)

Everyone turned round to look at me..

"Errrr.. it's nothing honest!"

LOL!!!
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